Recent Posts

Getting started with crafting and harvesting
Wondering just how you can get to grips with the new harvesting and crafting systems in TerraTech? We decided to track down lead designer Kris Skellorn for the inside scoop on the new systems, how you can get started and just where they're headed in the future. Since the launch of our TerraTech Beta Programme, lots of our community have been getting to grips with two big parts of the game that were previously absent - harvesting and crafting. Why is harvesting and crafting important? From the outset, we wanted TerraTech to be more than just endless battles and rebuilds. While that's loads of fun, we were confident we could layer that base with a wider range of experiences. With the...
TerraTech Community Roundup: September 9 2014
Time for this week's community update!...
TerraTech FREE DEMO V4 Update
With the TerraTech Kickstarter Backer Beta now in full swing, we have also updated our original Free Demo....
TerraTech Beta update: September 4 2014
Here's a list of changes made to the TerraTech Backer Beta in the latest update....
Biggest ever update to our FREE demo
We've just released our biggest ever update to the free demo for TerraTech....
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