Release Notes – Update 1.6.1

Hey Prospectors, Matt here with a new Update for you! Space Junkers have expanded their prospecting empire and bring with them loads more Blocks! As well as the new Blocks, Rusty has also got some new missions for you to complete. There are some new work-in-progress R&D Labs Blocks for you to test out, including … Read more

Input Commands

In Update 1.5.2 we introduced a new Quality of Life Feature: Input Commands! These are a way for players to easily make simple changes to their game with the use of commands that they input into an in-game console. This is all just a fancy way of saying we added cheat codes! Below you’ll find … Read more

TerraTech Roadmap – 2024

Hey Prospectors, It’s been a while since our last Roadmap and a lot has happened to TerraTech in that time. The highlights being: Space Junkers, Reticule Research, Circuits & Systems, and Co-op Crafting, to name but a few. So without further ado, here is the Development Roadmap for TerraTech: Thanks for sticking with us and here’s … Read more

Space Junkers – Out Now!

Hey Prospectors, It’s Matt here from Payload Studios with a very exciting update for you! Thanks to all the hard work from the TerraTech Community, and HUBL of course, Space Junkers have been able to find their way to TerraTech! They bring with them a whole host of new Blocks and Missions. New Corporation: … Read more

Space Junkers – New Blocks!

With the arrival of Space Junkers just over the horizon, we wanted to highlight some of the new blocks that will be arriving with the new Corporation. The Chainslicer For those times you need to tear something apart with relentless precision – Introducing The Chainslicer! The Cog Jammer The Space Junkers Cog Jammer is perfect … Read more

A Message from HUBL?

After the events of HUBL, BUBL and TRUBL we haven’t seen, or heard, from HUBL. Until now! They sent an emergency transmission during one of our TerraTech Dev Livestreams with a mysterious message. They’re off-planet and require assistance. Where have they been all this time? What have they been doing? What can we possibly do … Read more

Patch Notes – Update 1.5.4

Hey Prospectors, We’ve got a new Update for you! Update 1.5.4 includes a much-requested new Snapshot Folder system as well as some new Graphics Options. New Feature: Snapshot Folders Quality of Life Changes: Added Vsync and Max Framerate settings to Graphics Options Allow TimeOfDay commands to be used in Co-op Added Map.RevealArea and Map.Sync … Read more

Console Update – Patch Notes

We recently released an update on Xbox One, PlayStation 4 and Switch. Here are the Patch Notes for this update: New Biome Wasteland Biome New Skin Roman GSO Skin New Blocks Hawkeye Fort Blocks Venture Radars GeoCorp Resource Radar GSO Armour Blocks Reticule Research Electric Precision Ray Reticule Research Brackets New Feature World Map Quality … Read more

Patch Notes – Steam Update 1.5.3 New Block: Reticule Research Damage Sensor New Blocks (R&D Labs Only): Reticule Research Fastener Core Reticule Research Fastener Link Reticule Research Proximity Sensor Quality of Life Changes: Adjustment thrusters now count towards ‘thrust’ instead of ‘boost’ Force vectors now hide when the force is canceled out Stop Blocks from being grabbable during undo animation … Read more

An Update on Update 1.5.2

Hey Prospectors, Matt here with some not-so-good news for you I’m afraid. Unfortunately, we’re going to have to delay Update 1.5.2, aka The Community Update, for TerraTech. The reason is a bit long and tedious but the TL;DR is that due to a major bug creeping its way into the last TT_Unstable version we’re going … Read more